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Hunter-Killer Limited Edition

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What if the nuclear arms race was just a cover for a far more insidious detente? How would the world's governments deal with the true fallout of the Cold War? From the minds of comic legends Mark Waid (Kingdom Come) and Marc Silvestri (X-Men, Wolverine, The Darkness) comes this science-fiction/action-thriller that has mesmerized fans worldwide. What if the nuclear arms race was just a cover for a far more insidious detente? How would the world's governments deal with the true fallout of the Cold War? From the minds of comic legends Mark Waid (Kingdom Come) and Marc Silvestri (X-Men, Wolverine, The Darkness) comes this science-fiction/action-thriller that has mesmerized fans worldwide.


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What if the nuclear arms race was just a cover for a far more insidious detente? How would the world's governments deal with the true fallout of the Cold War? From the minds of comic legends Mark Waid (Kingdom Come) and Marc Silvestri (X-Men, Wolverine, The Darkness) comes this science-fiction/action-thriller that has mesmerized fans worldwide. What if the nuclear arms race was just a cover for a far more insidious detente? How would the world's governments deal with the true fallout of the Cold War? From the minds of comic legends Mark Waid (Kingdom Come) and Marc Silvestri (X-Men, Wolverine, The Darkness) comes this science-fiction/action-thriller that has mesmerized fans worldwide.

30 review for Hunter-Killer Limited Edition

  1. 4 out of 5

    J.

    THE GOOD: 1. Very cool ideas--the conspiracy theory stuff, the history of this world, all quite interesting. (So: the series had serious potential.) 2. Some great villains--actually, the young African child and the Japanese artist were both excellent; both totally creepy, but in totally different ways. Actually, the middle of this book, where they're hunting various superpeople, is pretty good. The small-town sheriff was also cool (although a little over the top.) 3. Some cool characters--I kind of THE GOOD: 1. Very cool ideas--the conspiracy theory stuff, the history of this world, all quite interesting. (So: the series had serious potential.) 2. Some great villains--actually, the young African child and the Japanese artist were both excellent; both totally creepy, but in totally different ways. Actually, the middle of this book, where they're hunting various superpeople, is pretty good. The small-town sheriff was also cool (although a little over the top.) 3. Some cool characters--I kind of liked Sam. Ellis was sort of a generic main character, but I really thought Cloaker was a promising character. Even Morningstar was sort of intriguing. (But compare this to #4 in the 'bad' section.) 4. Some nice emotional moments--Ellis' parents before their last fight; his reaction to their deaths; again, the little African girl and the small-town sheriff. Unfortunately, there's also some terrible "emotional" moments, too, like when Ellis just suddenly randomly falls in love with some girl he meets in the street. I mean, am I really supposed to buy that? Especially when he has to just come out and literally say, "Oh, I totally believe everything you're saying." I mean, it's nice to explain it, since I'm thinking "He can't be believing all of this..." but then I'm sort of at a loss. THE BAD: 1. What the heck is the catalog? Is it a machine? How can it be hidden in someone's DNA? I don't get it. I mean, it's not a good MacGuffin because it leads to some serious plot holes.? Then it keeps recurring as being an important thing, so I'm all wondering--but what is it? I did finally figure it out--it's a cheesy, poorly-explained comic-book plot device! 2.SERIOUS PLOT HOLES!!! Here's the first example that left me scratching my head: the catalog is apparently hidden in Ellis' DNA, and also will apparently self-destruct if he's killed. (I can't figure out how that makes any sense at all; does he just melt if he dies? How exactly can all your DNA just self-destruct? But OK, let's skip that.) So the hunter/killer squad can't kill him, and must instead hire him. But wait! Why don't they just take some of his blood? It's got his DNA in it, then they can kill him all they want. A vial of his blood can't possibly know whether or not he's dead can it? Maybe if I knew more about the catalog this would make more sense, but all I get is gibberish explanations. [Note: It's also pointed out in the special features that the writer had to kind of say "oh crap--why don't they just kill him?" at this point in the plotting. I would say that this is better than no explanation at all, but it's totally not.] 3. Also, for a guy who's lived his entire life alone on a farm, he's seriously worried about not being a "freak." How can he possibly care what people think of him? He surely can't have a sense of peer pressure, because he's never been around anyone, right? And lest ye think he learned this from television--he doesn't watch enough TV to know there are 7 days in a week. So he's not exactly addicted to Saved by the Bell or something. Overall, the "out of touch with culture" thing happened when the author wanted to use it, but otherwise was completely forgotten. Way too inconsistent and distracting. 4. Wolf, who we're apparently supposed to be so in awe of, never distinguishes himself from Wolverine, despite the fact that the special features in the back specifically point out trying to distinguish him from some Wolverine/Clint Eastwood hybrid. Other than the fact that he can turn invisible, he's exactly a Wolverine/Clint Eastwood hybrid, and that doesn't really distinguish him. Terrible. 5. Silvestri's art....yuck. I mean, if you like it, that's cool--move this to the plus category. But I didn't like it when I was 13, and I like it less 15 years later. The last artist, Rocafort, was a little better, but still nothing above average. --------------------------------- Overall, some interesting premises get bogged down in sloppy writing, generic characters, art that was sort-of-o.k. in 1993, and a terribly sudden, unsatisfying ending. Having said that, I read the whole thing hoping that the plot would sort of come together in some sort of clever way at the last minute. It has nice minutes, and is fairly engaging (although, like a cheesy sci-fi movie, the plot holes keeps distracting you from the plot.) But the ending didn't do something salvific. It ended in an unexplained, unsatisfying, and straight-up out-of-character way. The series would have worked better at a period piece set in the '50s. All of the cool ideas would have been better explored like that.

  2. 5 out of 5

    47Time

    Call me old-fashioned, but I love the art. It's visceral and exaggerated in all the right places. You don't see 90s-style, 400-pound, muscle-bound males and unnaturally slim, long-limbed females too often today. The powers are some of the coolest I've seen in comics, with the bonus that their owners are sometimes unable to control them, causing such wonderfully gruesome destruction. The story gets pretty complex by the end. The whole thing revolves around a character from the future who brings n Call me old-fashioned, but I love the art. It's visceral and exaggerated in all the right places. You don't see 90s-style, 400-pound, muscle-bound males and unnaturally slim, long-limbed females too often today. The powers are some of the coolest I've seen in comics, with the bonus that their owners are sometimes unable to control them, causing such wonderfully gruesome destruction. The story gets pretty complex by the end. The whole thing revolves around a character from the future who brings news about the destruction of the world. Project: USA, a project created decades ago, created hundreds of superhumans and eventually it all went belly up. Some remained faithful to the project owners, some worked for other nations, while most tried to hide among the normal humans. The Hunter-Killers, led by the extremely hot field agent Samantha Argent and the mysterious Morningstar, want to control the rogues by whatever means, but finding them is difficult without a Catalog which was stolen when the project was destroyed. A rogue superhuman called Wolf is often one step ahead of them, killing superhumans that have info on the catalog to prevent it from being found, thus keeping the rogue superhumans safe, but this might mean the end of the world. (view spoiler)[Ellis becomes a target. He doesn't know about his ability to copy superhuman powers in his proximity or that the Catalog is hidden in his genetic code. He gets captured by the Hunter-Killers, but soon joins their side and goes on missions against rogue superhumans. He finds that Morningstar is the brains behind Project: USA. He created the technology that makes superhumans. A woman from the future called Cassandra warned Morningstar that the world would end in the following two years, an event caused by the superhumans. He directed all his ability and resources into preventing this, even taking control of the free world countries, but each time Cassandra extended the deadline by a few months or years. The current deadline is close and nothing he has done so far has pushed it back. Ellis meets Echo, whose parents planned the cancelation of Project: USA together with Ellis' parents. It turns out she is Cassandra who now gives Ellis the solution to save mankind: kill Morningstar. Instead Ellis does what nobody expected: kills Cassandra to remove the axe hanging above everybody's heads. They are truly free to create their destiny now. (hide spoiler)]

  3. 4 out of 5

    Adam

    Overall: 3-stars Story: 2-stars Art: 3.5-stars; some generally nice work by Silvestri, but I wish he had done all 12 issues.

  4. 4 out of 5

    Johan

    Not included in the Top Cow Humble Bundle was the reading order for the Aphrodite Protocol / Cyberforce / IXth Generation universe. I should have read this book before Cyberforce Hunter-Killer.

  5. 5 out of 5

    Marc Jentzsch

    Hunter-Killer is the (mostly) self-contained story of a universe of superhumans. It's a different origin than many others, and the basic conceit of the plot is engaging, though you don't catch it for a while. When it does reveal itself, it's a bit interestingly delivered. While a great many books force feed you the knowing wink along the way, Hunter-Killer does a pretty good job of assuming you'll figure out why things seem wrong once their reasons are revealed. When we are let in on Morningstar's Hunter-Killer is the (mostly) self-contained story of a universe of superhumans. It's a different origin than many others, and the basic conceit of the plot is engaging, though you don't catch it for a while. When it does reveal itself, it's a bit interestingly delivered. While a great many books force feed you the knowing wink along the way, Hunter-Killer does a pretty good job of assuming you'll figure out why things seem wrong once their reasons are revealed. When we are let in on Morningstar's agenda, the driver quickly seems unnecessarily obtuse, but we learn later why. When Ellis falls for a strange girl he meets and they become instant soul-mates, again the cause is shown later and suddenly the bizarre turn of events is less bizarre and even believable. Sam is one of my favorite characters in superhero comics. She's not particularly mind-blowing conceptually, but the execution was well-done and I enjoyed the details about her pistols a lot. It's something I'd have done. I would have loved to see more concerning the history of the world as presented, but it was a limited run so we didn't get enough space for us to understand how such flashy and over the top elements could realistically remain 'hidden.' The art is fantastic. I have long been a fan of Silvestri, Basaldua and Rocafort. Luckily Basaldua is on his best behavior here, too. So the art is a big booster for this production. Ultimately what broke the book for me was the end. The final decision made by Ellis made no sense to me. Only on later reflection does it make any at all, but even then, it seems a bit of a stretch. Then again, given that the book thinks we're smart enough to figure things out, maybe this is a failing on my part and not the book. I still have a hard time really understanding *why* he made the decision he did. I have my guesses, but that's really all they are. Then it's also a cliffhanger. The only other place I know if where HK shows up is in a Hunter-Killer/Cyberforce crossover. Their universes are very different, though, so I can't recall how they come into contact. But it gives a little bit of insight to the ending of this book, as I recall, and shows a bit of the fallout from Ellis' decision. I remember it ending on an okay note as well, but seemed to exist mostly to kill a few tertiary characters and once again not resolve anything. I don't know if that's because they were trying to spin it off into an ongoing or not, but if it was intended as self-contained (like this book) then it was a big mistake.

  6. 5 out of 5

    Christopher

    WOW!!! I was very pleasantly surprised by this book. This book was one of the best written graphic novels I have read in a while. I am Mark Waid's newest covert. The story had a great plot line. The story had me guessing throughout the whole book and even now I still do not know who the good or bad guys are. The characters are fantastically created and have real depth. I can not say enough about this book. The book is intended for more mature audiences, so do not plan on curling up by the fire t WOW!!! I was very pleasantly surprised by this book. This book was one of the best written graphic novels I have read in a while. I am Mark Waid's newest covert. The story had a great plot line. The story had me guessing throughout the whole book and even now I still do not know who the good or bad guys are. The characters are fantastically created and have real depth. I can not say enough about this book. The book is intended for more mature audiences, so do not plan on curling up by the fire to read the kiddies a nice bedtime story. The artwork was absolutely amazing. The artist was Marc Silvestri. Enough said, I know. Great book. I really had fun reading this book and I am definitely looking forward to volume two in hopes that it will maintain the caliber of quality as this book did for me. Cheers.

  7. 4 out of 5

    Philippe Lhoste

    De la nouvelle BD de super-héros. Ici, pas de "mutants", ou en tout cas, pas "naturels", mais des ultra-sapiens aux pouvoirs souvent terrifiants, créés par un génie qui a perdu leur contrôle. Développant avec gourmandise toutes les théories du complot du XXe siècle, le scénario rend un peu parano. Ce volume sert d'exposition, où l'héroïne en titre, Samantha Argent, découvre et enrôle le héros en titre, Ellis. Le dessin est superbe, mais les couleurs sont un peu perturbantes. C'est l'équivalent d'u De la nouvelle BD de super-héros. Ici, pas de "mutants", ou en tout cas, pas "naturels", mais des ultra-sapiens aux pouvoirs souvent terrifiants, créés par un génie qui a perdu leur contrôle. Développant avec gourmandise toutes les théories du complot du XXe siècle, le scénario rend un peu parano. Ce volume sert d'exposition, où l'héroïne en titre, Samantha Argent, découvre et enrôle le héros en titre, Ellis. Le dessin est superbe, mais les couleurs sont un peu perturbantes. C'est l'équivalent d'un film plein d'effets spéciaux, en mettant plein la vue, mais un peu vide. Les uniformes sont un peu trop lisses, les peaux un peu trop brillants, le coloriste a abusé des dégradés Photoshop... Cela reste une belle BD, mais je n'ai pas super-accroché.

  8. 4 out of 5

    Laurel

    Hunter-Killer is filled with interesting ideas, characters, and plenty of plot twists. It begins extremely well, with a first half that is nothing short of stunning in both writing and art. It easily juggles character development, action, and the looming mystery of the truth behind the Hunter-Killer program. Unfortunately the writing loses it's balance as the book speeds to an end. Plot holes and inconsistent story elements become hard to ignore. Although it is quite enjoyable once the shock wea Hunter-Killer is filled with interesting ideas, characters, and plenty of plot twists. It begins extremely well, with a first half that is nothing short of stunning in both writing and art. It easily juggles character development, action, and the looming mystery of the truth behind the Hunter-Killer program. Unfortunately the writing loses it's balance as the book speeds to an end. Plot holes and inconsistent story elements become hard to ignore. Although it is quite enjoyable once the shock wears off, a change in art style for the final chapters is also a bit jarring. I would easily recommend this book to anyone looking for a fun afternoon of reading - as long as they're prepared to "just roll with it."

  9. 5 out of 5

    Holt

    Cool concept with a bit uneven execution. The artist change towards the end is disappointing, as is the actual ending itself. Overall a fun read though.

  10. 4 out of 5

    Tomaž

  11. 5 out of 5

    Kurt

  12. 5 out of 5

    Jouni

  13. 4 out of 5

    Keith

  14. 5 out of 5

    Mike

  15. 5 out of 5

    Matthew Plowman

  16. 4 out of 5

    Goran Marić

  17. 4 out of 5

    Yash Desai

  18. 4 out of 5

    umberhulk

  19. 5 out of 5

    David

  20. 4 out of 5

    Mark

  21. 4 out of 5

    Katherine

  22. 5 out of 5

    Alex

  23. 5 out of 5

    Max Greeves

  24. 5 out of 5

    Nessarose

  25. 5 out of 5

    Afryst

  26. 4 out of 5

    Mike

  27. 4 out of 5

    Sayon Camara

  28. 4 out of 5

    J

  29. 5 out of 5

    Squirrely G

  30. 4 out of 5

    Goran Marić

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