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Studio 2 Savage Worlds Rpg: Super Powers Companion Limited Edition (Second Edition)

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With great power From the galactic guardians of deep space to the street fighters of the concrete jungle, those granted amazing powers and abilities heed the call! it takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility With great power From the galactic guardians of deep space to the street fighters of the concrete jungle, those granted amazing powers and abilities heed the call! it takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility to stand up to the greatest evils, protect the oppressed, and occasionally, save the world Or rule it! this second edition of the savage worlds super powers companion contains new edges and hindrances, setting rules like death & defeat and power stunts, gear, rules for headquarters, a rogues gallery of insidious villains, and a host of streamlined super powers ready for action! the super powers companion requires the savage worlds core rules to play.


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With great power From the galactic guardians of deep space to the street fighters of the concrete jungle, those granted amazing powers and abilities heed the call! it takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility With great power From the galactic guardians of deep space to the street fighters of the concrete jungle, those granted amazing powers and abilities heed the call! it takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility to stand up to the greatest evils, protect the oppressed, and occasionally, save the world Or rule it! this second edition of the savage worlds super powers companion contains new edges and hindrances, setting rules like death & defeat and power stunts, gear, rules for headquarters, a rogues gallery of insidious villains, and a host of streamlined super powers ready for action! the super powers companion requires the savage worlds core rules to play.

8 review for Studio 2 Savage Worlds Rpg: Super Powers Companion Limited Edition (Second Edition)

  1. 5 out of 5

    Jose Vidal

    Y una guía de género más para la actual edición en español de Savage Worlds, en este caso dedicada al género superheroico. La creación de personajes superheroicos funciona de forma distinta a la creación clásica de Savage Worlds, introduciendo una reserva de Puntos de Poder adicionales con los que comprar los distintos poderes y capacidades excepcionales de los personajes. El total de puntos depende del nivel de poder de la campaña (distinguiendo cuatro niveles: héroes pulp, vigilantes, metahuma Y una guía de género más para la actual edición en español de Savage Worlds, en este caso dedicada al género superheroico. La creación de personajes superheroicos funciona de forma distinta a la creación clásica de Savage Worlds, introduciendo una reserva de Puntos de Poder adicionales con los que comprar los distintos poderes y capacidades excepcionales de los personajes. El total de puntos depende del nivel de poder de la campaña (distinguiendo cuatro niveles: héroes pulp, vigilantes, metahumanos y héroes cósmicos) que también determinan el máximo de puntos que pueden invertirse en un sólo poder (1/3 del total de puntos). En principio los PP no aumentan a lo largo del juego, al no ser que la campaña se haya diseñado ya con la idea de jugar con personajes inexpertos o novatos, que empezarían con una cantidad de puntos inferior hasta normalizarse en su nivel de poder. http://aventurasextraordinarias.blogs...

  2. 5 out of 5

    Joel Jenkins

    Lays out some very flexible rules for powering up Savage Worlds characters to superhero level. My only complaint is that the rogues gallery of super villains is pretty lightly illustrated. In a game based on comic books, I think they should have had an illustration to go along with each character profile. Perhaps budget constraints didn't make it feasible, however. Lays out some very flexible rules for powering up Savage Worlds characters to superhero level. My only complaint is that the rogues gallery of super villains is pretty lightly illustrated. In a game based on comic books, I think they should have had an illustration to go along with each character profile. Perhaps budget constraints didn't make it feasible, however.

  3. 4 out of 5

    Chad

  4. 4 out of 5

    Kirby

  5. 5 out of 5

    Jason Carter

  6. 4 out of 5

    Leo Matoush

  7. 5 out of 5

    Woodcutgames

  8. 4 out of 5

    Jeremy Hochhalter

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