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Fantasy Map Making: A step-by-step guide for worldbuilders (Writer Resources Book 2)

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Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature. This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, o Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature. This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction. I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to. I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish. Step One: What you need to consider before starting your map. Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional. Step Three: An overview of what is to come. Step Four: Sketch your map and make sure to get size of the world just right. Step Five: Adding continents by understanding how tectonic plates work. Step Six: Terraforming your world. Step Seven: Incorporating islands and lakes. Step Eight: Making sure that rivers are realistic. Step Nine: Adding forests. Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa. Step Eleven: It’s then time for roads. Step Twelve: Optional fantasy elements. Step Thirteen: The final touches. Step Fourteen: The Map Master. As a companion to this book, you will be able to download a free worksheet. This is not a book to teach you how to draw. It’s about designing.


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Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature. This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, o Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature. This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction. I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to. I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish. Step One: What you need to consider before starting your map. Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional. Step Three: An overview of what is to come. Step Four: Sketch your map and make sure to get size of the world just right. Step Five: Adding continents by understanding how tectonic plates work. Step Six: Terraforming your world. Step Seven: Incorporating islands and lakes. Step Eight: Making sure that rivers are realistic. Step Nine: Adding forests. Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa. Step Eleven: It’s then time for roads. Step Twelve: Optional fantasy elements. Step Thirteen: The final touches. Step Fourteen: The Map Master. As a companion to this book, you will be able to download a free worksheet. This is not a book to teach you how to draw. It’s about designing.

30 review for Fantasy Map Making: A step-by-step guide for worldbuilders (Writer Resources Book 2)

  1. 4 out of 5

    Paul

    I want to avoid rating this book too low because I'm clearly not its target audience: - I have a PhD in geology and already know an enormous amount about plate tectonics and geomorphology. - I already have a world map and tons of detailed maps. I don't need ideas for how to lay out maps; I want to learn how to make better quality maps. Thus, only the short section describing drawing, software, and hiring professional artists was of much interest to me. That said, the book has some definite warts. I want to avoid rating this book too low because I'm clearly not its target audience: - I have a PhD in geology and already know an enormous amount about plate tectonics and geomorphology. - I already have a world map and tons of detailed maps. I don't need ideas for how to lay out maps; I want to learn how to make better quality maps. Thus, only the short section describing drawing, software, and hiring professional artists was of much interest to me. That said, the book has some definite warts. It has quite a few grammatical and layout errors. For example, the line spacing on the back cover is screwed up in a couple of places. The bulleted list at the start of the Software chapter has a bare hanging bullet. That sort of thing. The late chapters, I have to think even for layfolk, contain an awful lot of Captain Obvious statements interspersed with little bits of gibberish or opinions where you, fair reader, clearly have at least as much right to your opinion as this mensch does. The target audience has to be people who realize they need some kind of map for their fantasy world (be it a novel setting or RPG environment) but for some reason can't get themselves started. If that's you, this could be a valuable book. Otherwise, nah. Nothing in this book encouraged me to seek out the author's fantasy works, for sure.

  2. 4 out of 5

    Deana Armstrong

    Just enough detail to help with mapping The information is just enough to make sure water doesn't flow uphill or other nonsensical features of some fantasy maps. However, he could have used a better editor. There are numerous word choice errors, e.g. parameter for perimeter, and the like. Just enough detail to help with mapping The information is just enough to make sure water doesn't flow uphill or other nonsensical features of some fantasy maps. However, he could have used a better editor. There are numerous word choice errors, e.g. parameter for perimeter, and the like.

  3. 5 out of 5

    Ron

    I share the author's passion for maps and map making so this was right up my alley. It's very short, but worth a read for anyone contemplating including maps in their novels or for those interested in maps for role-playing games and supplements. I liked the samples from Tolkien and Game of Thrones. There is some good discussion of drawing your own maps, mapping software, and professional map-making services as well as some useful links to map-making tools and design sheets. Although very useful I share the author's passion for maps and map making so this was right up my alley. It's very short, but worth a read for anyone contemplating including maps in their novels or for those interested in maps for role-playing games and supplements. I liked the samples from Tolkien and Game of Thrones. There is some good discussion of drawing your own maps, mapping software, and professional map-making services as well as some useful links to map-making tools and design sheets. Although very useful and well written, it only scratches the surface of the topic. I understand the difficulty of providing illustrations in ebooks, but the subject begs for more illustrations. I'd love to see an expanded edition of this. I'm a firm believer in negative examples and I'd like to have seen some illustrations of 'maps gone wrong'--sort of a Cakewrecks of mapping. I'd also like to have seen more how-to examples. I've used most of the software he recommends and my biggest regret since switching from PC to Mac over ten years ago is that there is so little mapping software for Mac. I'm tempted to get a cheap PC just to run my Campaign Cartographer software.

  4. 4 out of 5

    Merenwen Inglorion

    Great if you want to flesh out the climate/s in your world and get geeky about tectonics, but if you're looking for a how to draw a map book, this isn't what you're looking for. This book gives tips on making the layout of your fantasy map more realistic. It goes over climates based on latitude/longitude, the best places to put mountain ranges, weather patterns that might set your heroes back, and ways to divide your fantasy continent for easier story flow. There's also an index of different type Great if you want to flesh out the climate/s in your world and get geeky about tectonics, but if you're looking for a how to draw a map book, this isn't what you're looking for. This book gives tips on making the layout of your fantasy map more realistic. It goes over climates based on latitude/longitude, the best places to put mountain ranges, weather patterns that might set your heroes back, and ways to divide your fantasy continent for easier story flow. There's also an index of different types of terrain! Definitely for writers who want to flesh out their world, or for DMs who want to give their group an immersive experience.

  5. 5 out of 5

    Rock

    Useful and Enjoyable Admittedly, I haven't read many books on fantasy map making. I have created so many maps on my own though, which only makes me wish I had discovered this book a lot earlier! Getting right to the point, Jesper gives great information and direction in an organized and succinct way. I definitely recommend this for anyone who is creating their own maps for world building or just for fun. Useful and Enjoyable Admittedly, I haven't read many books on fantasy map making. I have created so many maps on my own though, which only makes me wish I had discovered this book a lot earlier! Getting right to the point, Jesper gives great information and direction in an organized and succinct way. I definitely recommend this for anyone who is creating their own maps for world building or just for fun.

  6. 5 out of 5

    Amber Christiansen

    Very helpful This book includes a step by step process for map making. I love that it goes into the why of where things should or shouldn't go without going into too much detail on each terrain. Very helpful This book includes a step by step process for map making. I love that it goes into the why of where things should or shouldn't go without going into too much detail on each terrain.

  7. 5 out of 5

    Ellie

    Good argument of why I thought this book contained a lot of good reasoning as to why to include a map in the fantasy genre, but was expecting more how to. Well written, just not what I was hoping for.

  8. 4 out of 5

    Perry Chalmers

    Great reference book for ideas on building believable fantasy maps for your own books, or for you Table Top Role-Playing Games. The book is full of tips, ideas and images to make your fantasy maps better!

  9. 5 out of 5

    Connor Whiteley

    A must have I truly love this amazing book as it's filled with great useful information that any fantasy author would love. I would recommend this book to any fantasy author! A must have I truly love this amazing book as it's filled with great useful information that any fantasy author would love. I would recommend this book to any fantasy author!

  10. 4 out of 5

    Richard Ritenbaugh

    Basic but helpful A good basic primer on fantasy mapmaking with plenty of helpful suggestions and cautions to make one's map as realistic as possible. Basic but helpful A good basic primer on fantasy mapmaking with plenty of helpful suggestions and cautions to make one's map as realistic as possible.

  11. 5 out of 5

    John Post

    Very, very helpful for my projects.

  12. 5 out of 5

    PATRICK TODD

  13. 5 out of 5

    Ashley Clayton

  14. 4 out of 5

    JoAryn

  15. 5 out of 5

    Rafael Ramos-Montalvo

  16. 5 out of 5

    Checko Martinez

  17. 4 out of 5

    Donovan

  18. 5 out of 5

    Jeremiah Lee

  19. 5 out of 5

    John Feil

  20. 5 out of 5

    Sean

  21. 5 out of 5

    Robert Feol

  22. 5 out of 5

    Adam McLaughlin

  23. 5 out of 5

    Leigh

  24. 5 out of 5

    Greg McNabb

  25. 5 out of 5

    Tim McDowall

  26. 4 out of 5

    Keith Dickens

  27. 4 out of 5

    ZorroG

  28. 4 out of 5

    Myra

  29. 4 out of 5

    Michael Natale

  30. 5 out of 5

    Dan

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