The feared assassin Artemis Enteri has kidnapped Regis. But the Halfling has some very formidable allies - Drizzt Do'urden and Wulfgar. The companions from Icewind Dale find themselves battling pirates on the famed Sword Coast, braving the deserts of Calimshan, and fighting otherworldly creatures - all in the name of friendship. The feared assassin Artemis Enteri has kidnapped Regis. But the Halfling has some very formidable allies - Drizzt Do'urden and Wulfgar. The companions from Icewind Dale find themselves battling pirates on the famed Sword Coast, braving the deserts of Calimshan, and fighting otherworldly creatures - all in the name of friendship.
The Halfling's Gem: The Graphic Novel
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The feared assassin Artemis Enteri has kidnapped Regis. But the Halfling has some very formidable allies - Drizzt Do'urden and Wulfgar. The companions from Icewind Dale find themselves battling pirates on the famed Sword Coast, braving the deserts of Calimshan, and fighting otherworldly creatures - all in the name of friendship. The feared assassin Artemis Enteri has kidnapped Regis. But the Halfling has some very formidable allies - Drizzt Do'urden and Wulfgar. The companions from Icewind Dale find themselves battling pirates on the famed Sword Coast, braving the deserts of Calimshan, and fighting otherworldly creatures - all in the name of friendship.
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Noa Velasco –
¡Vuelve el dibujante que me gusta! Y así se cierra una de mis trilogías preferidas de fantasía, edición novela gráfica.
Lily Lu –
I found this series quite fun. I'm having trouble finding the next two graphic novels, so it seems I'll be ending my reading of this series here unless I transfer over to the novel version. I found the story thoroughly enjoyable, and there were many similarities to other classic fantasy worlds, like Mithril Hall reminding me of Erebor. This is not the best nor most original story, but it has a sort of charm to it. It's been a while since I read a novel or graphic novel with classic fantasy races I found this series quite fun. I'm having trouble finding the next two graphic novels, so it seems I'll be ending my reading of this series here unless I transfer over to the novel version. I found the story thoroughly enjoyable, and there were many similarities to other classic fantasy worlds, like Mithril Hall reminding me of Erebor. This is not the best nor most original story, but it has a sort of charm to it. It's been a while since I read a novel or graphic novel with classic fantasy races; I only wish we met more elves and less humans. There are some nitpicky issues I had with this novel, like Cattie-brie's weirdly revealing outfit, and overall, the graphic novel is likely more surface-level than the original novel was, but I still liked it enough for what it is.
Christopher –
Yet another great and entertaining graphic novel based on the novel.
A B –
Beautifully done! (And surface elf Drizzt is smokin' hot.) As with the novel, I'm still no fan of Regis and sadly, the main story here is simply a rescue mission. I think the graphic novel does a better job of leaving out the more Regis-centered bits and concentrates more on Drizzt and Bruenor's story - i.e., yes, there's a flying airship, but the entire crew isn't sacrificed to Entreri's quest to capture the halfing. I love Catti-brie's side quest to avenge her father and the genuinely sweet love Beautifully done! (And surface elf Drizzt is smokin' hot.) As with the novel, I'm still no fan of Regis and sadly, the main story here is simply a rescue mission. I think the graphic novel does a better job of leaving out the more Regis-centered bits and concentrates more on Drizzt and Bruenor's story - i.e., yes, there's a flying airship, but the entire crew isn't sacrificed to Entreri's quest to capture the halfing. I love Catti-brie's side quest to avenge her father and the genuinely sweet love story. And of course, at the heart of it is Drizzt, one of fantasy's most memorable characters.
Angel –
This series definitely lends itself to the graphic novel treatment. I wish more of these D&D series were adapted as graphic novels given they have a lot of elements that would translate well to the more visual medium. After Bruenor seems to be lost in Mithral Hall, and the assassin Entreri captures the halfling, it is up to Drizzt and the barbarian to go rescue him. A new quest begins, one that will take them by sea and desert to a city of thieves, the city that the halfling thought he had left This series definitely lends itself to the graphic novel treatment. I wish more of these D&D series were adapted as graphic novels given they have a lot of elements that would translate well to the more visual medium. After Bruenor seems to be lost in Mithral Hall, and the assassin Entreri captures the halfling, it is up to Drizzt and the barbarian to go rescue him. A new quest begins, one that will take them by sea and desert to a city of thieves, the city that the halfling thought he had left behind. It is a quick and entertaining read. Fans of the Drizzt series who have read the novels will likely enjoy this as will most fantasy readers.
Daniel –
A wonderful birthday gift from the Fiance. Action scenes come to life with the illustrations, but I felt the violence was downplayed quite a bit. Overall it felt like it was moving very fast and skimmed over a lot of things that were very important in the novel, which is fair enough considering the novels density.
Michael –
The final book in this trilogy and yet it ends with a cliffhanger. I really want to read the novel series again.
Ed Hall –
The Halflings Gem Graphic Novel by R.A. Salvatore wraps up the Icewindale trilogy with Regis the Halfling being brought to Pasha Pook to answer for his crimes against the thieves guild while his friends attempt to rescue him. The battles depicted in the illistrations add to the effect and illusion that the story provides. This graphic novel continues to build upon the original story that R.A. Salvator told.
Mouse –
I'm a big fan of the Drizzt books and this was a great, fun read. The art was awesome and it's very cool to see how the characters from the books get brought to life in a trade paperback. It must be hard to take something that's almost 400 pages and turn it into a trade paperback comic of about 100 pages but I think they did a great job of it. I'm a big fan of the Drizzt books and this was a great, fun read. The art was awesome and it's very cool to see how the characters from the books get brought to life in a trade paperback. It must be hard to take something that's almost 400 pages and turn it into a trade paperback comic of about 100 pages but I think they did a great job of it.
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